Monday 20 July 2015

star wars - How does Hyperspace traffic work in the galaxy far far away?

Hyperspace travel is a norm in Star Wars universe. Even small ships have that capability and without this capability galactic-scale economy isn't possible.



My educated estimates say that at any point of time at least billions of ships are in hyperspace across the galaxy. Now, talk about economic hubs like Coruscant during Clone Wars Era. The number of ships arriving here should be enormous. Millions in an hour? If one person small ship can have warping capability, then the number can exceed even billions in a peak hour. You can go shopping on a neighbor planet five times a day or you can live on a cheap planet even if you have a job on Coruscant (there are public transport cabs featured in Rebels TV show in case you aren't rich enough to have own ship).



Now, the famous quote:




"Traveling through hyperspace ain't like dusting crops, boy! Without precise calculations we could fly right through a star or bounce too close to a supernova, and that'd end your trip real quick, wouldn't it?"




That's fine. Calculations prevent you from hitting a star, supernova or planet which are already on map, but how does a ship avoid hitting another ship? Provided that number of ships arriving near a planet is that much high, the probability of two ships jumping to the same co-ordinate can't be zero. In fact, the probability should be very very high.



Is there a central body which controls the traffic by coordinating the hyperspace calculations of different ships? This seems unlikely because everyone seems to go anywhere they want while maintaining the destination privacy (there are countless examples). Or, is there really a traffic control body and those who travel privately actually gamble? Is there any other protocol if not traffic control body?



Has the canon ever addressed it? What about Legends?

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